Notes from the work

Notes on software development and testing.

Practical writing on product engineering, quality, playable experiences, technical art, and the decisions that affect real delivery.

01
Quality Engineering

A Successful Charge Is Not a Successful Purchase

A practical manual-testing checklist for web checkout, in-app purchases, subscriptions, entitlement delivery, refunds, and recovery.

Sep 28, 2026↗
02
AI Systems

Building AI Features for Production

A practical checklist for turning AI-assisted product ideas into inspectable, governable software.

Mar 19, 2026↗
03
Technical Art

Technical Art Handoffs: Inputs, Ownership, and Review

How clear inputs, ownership, export checks, and visible review states help Unity teams hand off technical art.

Mar 12, 2026↗